Tuesday, June 3, 2008

you may get the images from these pages:

(for the four corners)

http://lightbeing.org/images/Ouroboros.jpg

http://lightbeing.org/images/phoenix.jpg

http://lightbeing.org/images/unicorn.jpg

http://lightbeing.org/images/dragon.jpg

http://lightbeing.org/images/integrityeye.jpg

Saturday, May 31, 2008

I thought that the 4 animals that Carlos drew were also going in the corners. If not, 4 regular animals would work well.

everything is okay...

i agree with some of the changes david suggested, but everything seems fine to me, and no we will not punch you in the face we will give you a hug! instead!

:)
looks good meagan. some of the letters could be lead or kerned a little closer, the font is weird that way.

don't worry about the boxes on the corners, the cards are going to remain the same size.
the board being moved around alot during game play would shift the cards anyhow.

no one on the team is going to punch you in the face.
(but watch out for flying monkey guides!!!)

is there any design ideas for the corners? like maybe the tree of life
on every corner, or a butterfly or four of the spirit animals, or all of the above.

(all is well.)
I'm really really sorry for letting you guys down on Wednesday. You guys totally have the right to punch me in the face next time you see me. I'm sorry I've been MIA the past few days. A lot of stuff went down and I should have made the time to let you guys know what was up. I just felt so guilty about not showing up on Wednesday, that I've been avoiding you guys till I have something worthy to show you. So here's the completed gameboard, and I got it printed (on a smaller scale) to make sure that the colors and everything looked okay, which they do. If you want me to make any changes, I can. I know I need to add the new eye design, as well as the drawings in the four corners. I tried some boxes for the cards, but they looked crappy, so I think as long as we mention that you can put the cards on the corners in the rules, it should be fine. I scaled the board down to 18x18", that way it is sure to fit inside the box. Once these changes are made and you guys give me the okay on the revised design, I'll go get it printed full scale and I'll make the board. If it's possible to get the few things that I need to complete the board I can have it all done this weekend and then have time to help out with the many other things we have to finish. Sorry about this again guys, I'm an ass.
(if you click on the image below, it gets bigger)



Tuesday, May 20, 2008

Mmmmk. I'm really frustrated trying to do this game board background, because a lot of the ideas I have aren't working. The ones that do work don't end up matching the designs you two are doing. SO, I have a few ideas below that I think might work.


So, I thought we could keep is simple with printing on cloth. We could have it printed on a thinner cloth and glued to the game board, or on a thicker cloth, and not have any cardboard behind it. I could dye the cloth a bit to make it look older, like the game. It might look more like an old map, depending on the cloth used.



I always liked the fold out game boards, but I don't think printing on wood would be easy AT ALL. Reminds me of Jumanji. But it would be kick ass and match the figurines.

Alright, the next three don't have to do with the game, I just thought they looked neat and were inspirational.

http://www.naturelich.com/games/archives/reviews/


http://www.graphicgirlz.com/cafegrat.html

http://www.learningherbs.com/image-files/final-board-big.jpg


I'll bring my failed attempts with me tomorrow so you can laugh at how horrible they are. Although have of the time I realized too late that I was working at the wrong size and had to delete them >_<.

~Megs
I know this doesn't have anything to do with the project, but I thought it was important. Here are some links to oppose the orphan works bill. It takes like 2 minutes to do, it's really easy, and hopefully it will stop this bill. Spread the link around if you can.

The Illustrators Partnership has drafted a special letter for this purpose.

Contact your Senator in opposition to S.2913 NOW

The House Judiciary Committee is considering H.R. 5889, the companion bill now. Please write them again:

Contact your Congressman in opposition to H.R. 5889 NOW

Sunday, May 18, 2008

They look great, though the second one looks like his eyes are burnt out.

wood burned GAME PIECES!






okay guys what do you think? this was my first attempt doing these guys, very diffcult to get the details.... let me know what you think?

Wednesday, April 30, 2008

Sorry, I'm posting this again, except as an entry instead of a comment, just incase you guys missed the comment. -Megs

You throw away the outside and cook the inside. Then you eat the outside and throw away the inside. What did you eat?

An ear of corn.

What goes around the world but stays in a corner?

A stamp.



The man who invented it doesn't want it. The man who bought it doesn't need it. The man who needs it doesn't know it. What is it?

A coffin.

Tuesday, April 29, 2008

erica's second patch Riddles!


1. I have a long body, that is mistaken for a toungue, others think im always anger. what am i?

hint: i live in a hard place.
a: a clam.

2. You can not ride me, though my name is mistaken that you can. I'm fragile an a little shy. what am i?

hint: i live in the sea.
a: a sea horse.

3. Others fear me, beacause of my name, but i am as gentle as a mouse. what am i?

hint: i am huge and swim in the sea.
a: a whale shark.
erica's three riddles:

1. What is slow, has a heavy load, must watch all sides of it's self at all times?

hint: I travel very low to the ground.
answer: a snail.

2. I view from above, some think i am rude because i laugh, but that is how i speak? what am i?

hint: others are amazed by my intellegence.
amswer: i am a raven.

3.What has skinny legs, enjoys running with waves, and is shy?

hint: i hang out on the shore.
answer: i am a snowy plover, a small sea shore bird.
david i like that idea about the animals sketches, still working on my riddles...but im staying up, i will give them to you...no worries! here is the rules what do you think?

Spirit Animal Game Board Rules


Object of the Game: Is to protect your monkey guide from hunters, while getting through the four worlds to reach the Spirit Tree to discover your Spirit Animal.

Equipment:
- Game Board
- 4 decks of cards (Riddle Cards, Integrity Card, Spirit Aid, and Spirit Animal Cards.)
- 4 wooden people with monkey guides
- 2 dice

Setup:
- Start your wooden players at START.
- Whoever rolls the highest goes first, in return rotating clockwise.
- Set all cards accordingly, in their perspective piles around the board.

Game Play:
- Role dice to progress across the game board.
- If you land on the same space as another player, it is quite all right, stay put.
- When landing on a Spirit Space you must immediately pick up a Spirit Aid Card to further aide you in your quest through out the game. For Example: To aid you from the harmful affects of Riddle Cards, Integrity Spaces and Cards.
- When landing on a Riddle Space you must immediately pick up a Riddle Card. The player to the left must read this Riddle to you, to assure cheating is not involved. Whatever you answer will be reveled, if correct you receive a Spirit Aid Card, to aid when needed, and if incorrect the Riddle Card will reveal what you will loose.
- When landing on an Integrity Card Space you must immediately pick up an Integrity Card. The player to left must read this card to you, to assure cheating is not involved. Your answer determines you destiny, to proceed forward or move back. Integrity Card will reveal what you have at steak.
- When landing on Sliders you slide two spaces forward and land on the third space, stay put. You can only slide when you land on the actual Slider space, not in between.
- Spirit Animal ¬¬Cards are received in the end of the game, when the winner reaches the Spirit Tree, this card will reveal your Spirit Animal.

To Win:
Be the first to get the Spirit Tree. The more Spirit Aid Cards you have, the more chances you have at receiving the ultimate Spirit Animal. When this happens, the other players loose, and do not get to discover their Spirit Animal. We advise you to play again; destiny was not in your favor.

riddle questions

if you have your riddles, let's have em!

integrity spaces

1. stepped on a butterfly back five spaces
2. saved a drowning duckling forward five spaces
3. caused a forest fire back five spaces
4. aided a wounded monkey forward five spaces
5. monkey guide captured : start over

Integrity Spirit and Riddle Card Temporary Icons







raven=spirit
?=riddle
eye=integrity

animals for free

Hey there, david here, i have this book that has
copyright free animal sketches. They're totally
real looking. But not all the animals are inclusive
in this book, so I wanted to ask you guys if
what your thoughts are on this...
i am scanning the animals and making some
mock cards.

Sincerely,

David

Wednesday, April 16, 2008

You guys also mentioned possibly having mythical spirit animals, so I found one for each region:
Four mythical

Asia: dragon or phoenix

Africa: DANH also DAN AYIDO HWEDO (Dahomey) Snake god. The Haitians know him as Dan Petro. The Rainbow Snake who encircles the world, Danh is often portrayed with his tail in his mouth as a symbol of unity and wholeness.
The circle was particularly important to Dahomeyan myth where the snake-god Danh circled the world like a belt, corsetting it and preventing it from flying apart in splinters.

North America: Unicorn (this is really interesting and why I chose North America for the unicorn)

South America: Quezacotl. In pre-Columbian cultures of Central America, a feathered serpent god of air and water.


~Megs
Alright, here are the animals I found. I figured I might as well post them because I was an idiot and spent time researching them without noticing that David had posted it already. I'll bold the ones that we have in common. I included a misc. category either because the animal was so general or it was in Australia. The titles of the region link back to a gmail document that lists the meanings for each animal.

North America

Fox
Bear
Horse/Pony/Mustang
Cougar/Mountain Lion/Puma
Owl
Hummingbird
Squirrel
Eagle
Porcupine
Raven
Raccoon
Skunk
Otter
Swan
Wolf
Coyote
Deer/Hart
Lynx
Buffalo/Bison
Mockingbird
Rabbit/Hare
Polar Bear


South America

Monkey
Dolphin/Porpoise
Frog
Golden Lion Tamarin
Resplendent Quetzal
Jaguar
Toucan
Sloth
Bat
Alligator/Crocodile
Armadillo
Llama/Guanaco/Vicuna
Parrot/Macaw
Piranha
Snake/Serpent


Asia


Sea Snake
Binturong/Bearcat
Caracal/Desert Lynx/Red Lynx
Carp
Cricket
Goldfish/Koi
Eel
Muskox
Egret
Crane
Panda
Orangutan
Donkey/Ass/Burro
Octopus/Squid
Goat
Tiger
Peacock/Peahen


Africa

Giraffe
Elephant
Hippopotamus
Springbok
Dung Beetle
Lungfish
Gorilla
Warthog
Camel/Dromedary
Lemur
Zebra
Penguin
Cheetah
Lion
Serval
Baboon
Rhinoceros



Misc.


Dog
Domestic Cat
Kangaroo
Cockroach
Beetle/Ladybug
Tasmanian Devil
Platypus
Flea
Cassowary
Emu
Lorikeet
Nautilus
Sheep/Ram/Ewe
Pig/Sow/Boar
Chicken/Cock/Hen
Koala


~Megs
http://www.messybeast.com/genetics/hybrid-cats.htm
Kinda random, but interesting. I knew about ligers and leopons, but this is crazy.

Tuesday, April 15, 2008

the presentation of the three ideas

Our three ideas were: “Find your Spirit Animal,” “Don’t Kill the Monkey,” and “Labyrinth.”

Finding your Spirit Animal, is just as it sounds…a board game where a player races against player to find their spirit animal and conquer the death-defying-martyr’d-heroism of selfless leadership.

Don’t Kill the Monkey is an adventure board game set in the jungles of Brazil. The object of this game is to find safety through the jungle via your monkey guide while protecting your monkey guide from hunters.

Labyrinth is a calculating, die rolling game of chance and surprise in the ethereal realm. The object of this game is to find your way through the maze of labyrinths before your opponents do.

We decided to combine all of these games in to one game.

Spirit Animal

Adventure board game in the setting of Africa, North America, South America and Asia.
Board setting is that of a labyrinth that winds about the board in a symmetrical manner. Players are led by their monkey guide throughout the many landscapes of these four continents facing perilous challenges and riddling circumstance to find their spirit animal and reach the Tree of Life.

animal potentials

african animals:

gorilla
Angolan Colobus Monkey
lion
cheetah
mandrill
Meerkat
okapi
spring hare

north american animals

raven
hawk
eagle
coyote
wolf
bear
dolphin
whale


south american animals

anaconda
capybara
catamount
cougar
egret
fox
giant ground sloth
great horned owl

Asian animals

komodo dragon
javan rhino
caracal
bengal tiger
bactrian camel
tarsier
siamang gibbon
red panda


sincerely, david
(i feel terrible about the chat!)

Sunday, April 13, 2008

Board Game

Well i overviewed the notes that you guys made, an here are my thoughts...

Labyrinth
Overall gameboard design, i think is a big plus, very good way to combine the four sections of the earth you spoke about (megan), Africa, North America, South America, and Asia. It will give that Global theme we need in order for this game to be believable. Yes, i agree similar to the Pangaea but still different. yes, lets make the center the tree of life!

Squares
maybe the board squares can be colored, with symbols and shapes like you mentioned. yes lets have maybe riddles spots on the squares and fibanocci, i agree on making it a little competivie so there is interaction with the other team mates. (david) i agree on the riddles leading to a gateway to spirit animals!

Pieces
3D i think is the best way to go, (megan) the monkey on the boat guiding the players sounds good, we can make them different colors and represent different regions by having different types of monkeys. Don't worry about North America, remeber the monkey is your guide he dosen't have to be political correct. I have some ideas for the game pieces weither they be clay or wooden i have a ton of stuff at work!

Great Ideas guys! i am so excited for this to come to life and I am truly thrilled to share this experience with you TWO! talk to you both on Monday Night!

erica
hey guys
im going to review everything you two have posted, and then i will post very soon, tonight...so sorry about taking so long had some technical challenges.

erica

Saturday, April 12, 2008

great ideas!
Incorporating these ideas will be a cinch.
The 3d pieces might be a little difficult to make though,
how would we go about doing those?

Less labyrinth winding is a good idea, it does need wider pathways.

The riddles could be the gateway questions to the spirit animals,
like if you answer it correctly you get another question that allows
you a spirit animal.

To the center sounds like a good strategy, and i love
The Tree of Life idea for the end all.

we'll need to gather riddles, with a search as well for animal spirit riddles.

also, monkey types of the regions, and spirit animals of the regions.

designs of the question cards, and spirit animal cards.

it's alot of work, we'll organize all the parts in class with whatever
we haven't already started gathering and individually gather and
create our respective portions of the game.

nice!

Thursday, April 10, 2008

Alright, I'm just throwing out what I have in my notes right now.

Labyrinth
I was thinking that the game board would be shaped in a circle, with the labyrinth design on top, as David showed us. That way it looks like a maze, but isn't really a maze, which solves a lot of work on our part. The design would cross the four different parts of the world repeatedly. The circular design would also help enforce the global theme we're going for. The labyrinth design is naturally split up into four sections, which works for our benefit, along with the meaning of a labyrinth (working in and out of all the levels to find your true self at the center). However, the labyrinth would make a very long game with all the levels it has, so I was wondering if we should cut some of the outer levels out and widen the 'alleys' of the labyrinth, making it more aesthetically pleasing. That way it would seem less difficult, encouraging a younger audience to play, as well as having the intricacies and meaning behind it that would encourage an older audience.

Four Sections
The four sections of the globe I was considering was Africa (desert, savanna), South America (rain forest), Asia (forest, mountain (with snow)), North America (woodland, grassland). I was thinking that if it was arranged the right way they could blend in together smoothly from one region to the next (like Pangaea). Would the different regions of the board offer different opportunities? I'm not sure how we want to display this on the game board, and if we want antarctic or ocean regions as well (or many others I'm missing). Should the center circle be the top of a mountain? Should it be the tree of life? Maybe it would be more dominant/vibrant, but in the alleyways of the labyrinth it will be more opaque? Would the alleyways have all solid colored squares? Symbols on the squares? I dunno about this one, I think we'll have to develop the game further before we flesh this out more.

Numerology
Hazard spaces: Alright, the first 83 prime numbers are

And the Fibonacci numbers are (correct me if I'm wrong >_<):
1, 2, 3, 5, 8, 13, 21, 34, 55, 89, 144, 233, 377, 610

Oracle spaces: So, a few numbers are the same for both:
2, 3, 5, 13, 89, 233

Which square is which for these double ones?
I was thinking that these could be double dare questions. If you get the right answer you get something really good, if you get it wrong you get a more serious hazard.

Squares
When you land on a space that gets card that asks a question/riddle, you don't look at the card, but rather the person to the left of you becomes the riddler, and reads the card to you. That way you can't cheat and read the answer. I was thinking that both the question and the answer would be on the same side, so others can't see, but that the answer would also be upside down, so the riddler doesn't accidentally read the answer out loud.

I think we should have more interaction than the squares provided by Fibonacci or prime numbers, I think we should also have competitive squares. To create more competition rather than just getting to the middle first. Like maybe you can prevent players from moving, but them in a trap, like quicksand, or send them across the board. I don't know, I was just thinking about the possibility of interactions between players.

Would the spirit animal thing arrive here? Will there be insight/revelation types of cards that help you find what your spirit animal is? If so there should be more of these squares than the others, cause that is the point of the game, right?

Pieces
Should the pieces be 3d or should they be flat, like cardboard cut outs? I find 3d more appealing, but it sounds harder to make. What I imagined from the initial idea was a monkey on the front of a small canoe type of boat, maybe a hand at his brow, with the man sitting in the back, letting the monkey guide him through the rivers of the amazon. Should the monkey/man figure be detailed like that? I think that would be successful in the 2d format. I think it would be better if the token was just a monkey. Different types of monkeys from the different regions? North America doesn't have a monkey though. . . Ocean you could get away with sea monkeys =D. Or would all the monkeys look the same, just different colors? I like the idea of diverse monkeys, but again, it would just make it that much harder to make.

Misc.
Chartes Cathedral - Sacred geometry... was just interesting, try putting that in a search.
I liked this design, maybe we could use it or make something like it.


Sorry for the long post, I have 6 hours between a morning and a night class with not enough to do. I'll think of more stuff over the weekend and might post again. I have to say, I'm still a little lost about how the spirit animal thing is going to work. You guys have always had better solutions for that. But let me know your ideas and opinions! Let me know if you like or hate anything on here, I'm just throwing ideas out and totally won't be offended if it's all trash. Anways, I'm really excited about this, can you tell? XD

~ Megs

Wednesday, April 2, 2008

Blog is goin

Hey girls, the blog is up.

1st assignment:  ideas (10)  and  game report (bring a game)

David